Connecting Music Equipment

Connecting a Musical Instrument or Microphone:

You can connect an electric musical instrument or microphone to your computer and
record it in a Real Instrument track.

You can connect a microphone to your computer using the computer’s audio input
port, if your computer has one. You can also connect an audio interface to your
computer, then connect instruments and microphones to the audio interface for
recording. Audio interfaces are available in a variety of compatible formats, including
USB, FireWire, PCI, and PC card formats. You can also connect an audio mixer or console
to your computer, and record microphones or instruments through the mixer.

If you use an audio interface to connect musical instruments, check the manufacturer’s
specifications to make sure the interface is compatible with Mac OS X 10.2.6 or later.
Also make sure the audio interface uses a format supported by your computer. Follow
the manufacturer’s instructions, which may include installing the correct driver on your
computer.

If you connect an instrument or microphone to your computer’s audio input port, open
System Preferences, click the button for Sound preferences, click the Input tab in the
Sound pane, select Line In in the sound input list, then drag the Input volume slider to
set the input level.



Connecting a Music Keyboard to Your Computer:

If you play a keyboard instrument, you can connect a MIDI-compatible music keyboard
to your computer to play and record Software Instruments.

To connect a music keyboard to play Software Instruments:
  • If the keyboard is a USB MIDI keyboard, connect the USB cable to the keyboard and to your computer.
  • If the keyboard is a standard MIDI keyboard, connect the keyboard to a MIDI interface using standard MIDI cables, and connect the interface to your computer.
Be sure to follow the instructions that came with the keyboard, which may include
installing the correct driver on your computer.



Connecting Other Music Equipment:

You may also want to connect speakers or monitors to your computer to hear your
projects play back with greater audio quality than possible from your computer’s
speaker. A variety of monitors and speakers are available, including speakers you can
connect directly to your computer's audio out port, through a USB port, or using an
audio interface.

If you connect an audio interface to your computer, you set the audio interface as the
audio input device for GarageBand. Before setting the audio input device, be sure to
install any necessary driver software for the audio interface.

To set an audio interface as the audio input device:

1. Choose GarageBand > Preferences, then click Audio/MIDI.
2. In the Audio/MIDI pane, choose the audio interface from the Audio Input pop-up
menu.

If you connect a microphone, an instrument, or other audio device directly to your
computer’s audio input port, you set may need to configure input settings for it in the
Sound pane of System Preferences.

To configure input settings in System Preferences:

1. Choose Apple () > System Preferences, then click Sound.
2. In the Sound pane, click the Input button.
3. Select Line In from the sound input devices list, then drag the Input volume slider to
set the input level.

Connecting Music Equipment

Connecting a Musical Instrument or Microphone:

You can connect an electric musical instrument or microphone to your computer and
record it in a Real Instrument track.

You can connect a microphone to your computer using the computer’s audio input
port, if your computer has one. You can also connect an audio interface to your
computer, then connect instruments and microphones to the audio interface for
recording. Audio interfaces are available in a variety of compatible formats, including
USB, FireWire, PCI, and PC card formats. You can also connect an audio mixer or console
to your computer, and record microphones or instruments through the mixer.

If you use an audio interface to connect musical instruments, check the manufacturer’s
specifications to make sure the interface is compatible with Mac OS X 10.2.6 or later.
Also make sure the audio interface uses a format supported by your computer. Follow
the manufacturer’s instructions, which may include installing the correct driver on your
computer.

If you connect an instrument or microphone to your computer’s audio input port, open
System Preferences, click the button for Sound preferences, click the Input tab in the
Sound pane, select Line In in the sound input list, then drag the Input volume slider to
set the input level.



Connecting a Music Keyboard to Your Computer:

If you play a keyboard instrument, you can connect a MIDI-compatible music keyboard
to your computer to play and record Software Instruments.

To connect a music keyboard to play Software Instruments:
  • If the keyboard is a USB MIDI keyboard, connect the USB cable to the keyboard and to your computer.
  • If the keyboard is a standard MIDI keyboard, connect the keyboard to a MIDI interface using standard MIDI cables, and connect the interface to your computer.
Be sure to follow the instructions that came with the keyboard, which may include
installing the correct driver on your computer.



Connecting Other Music Equipment:

You may also want to connect speakers or monitors to your computer to hear your
projects play back with greater audio quality than possible from your computer’s
speaker. A variety of monitors and speakers are available, including speakers you can
connect directly to your computer's audio out port, through a USB port, or using an
audio interface.

If you connect an audio interface to your computer, you set the audio interface as the
audio input device for GarageBand. Before setting the audio input device, be sure to
install any necessary driver software for the audio interface.

To set an audio interface as the audio input device:

1. Choose GarageBand > Preferences, then click Audio/MIDI.
2. In the Audio/MIDI pane, choose the audio interface from the Audio Input pop-up
menu.

If you connect a microphone, an instrument, or other audio device directly to your
computer’s audio input port, you set may need to configure input settings for it in the
Sound pane of System Preferences.

To configure input settings in System Preferences:

1. Choose Apple () > System Preferences, then click Sound.
2. In the Sound pane, click the Input button.
3. Select Line In from the sound input devices list, then drag the Input volume slider to
set the input level.

Creating Musical Score

Sending an iMovie Project to GarageBand:

You can send an iMovie project from iMovie to GarageBand. When you send an iMovie
project, GarageBand opens and a new project is created that contains the iMovie
project. If GarageBand is already open, the current project closes before the new
project is created.

To send an iMovie project from iMovie to GarageBand:
  • In iMovie, choose Share > GarageBand.



Importing a Video File From the Media Browser:


You can import an iMovie project or other video file from the Media Browser. The
Media Browser lets you quickly locate iMovie projects and other video files in your
computer’s Movies folder, as well as other media files.
You can search for files by name, and preview video files before you add them to your GarageBand project.

To open the Media Browser, do one of the following:
  • Choose Control > Show Media Browser.
  • Click the Media Browser button (next to the Track Info button).
The Media Browser contains buttons for different types of media files, a browser where
you can navigate to the media files you want to use, and a media list showing the
media files in the current location. You can preview movies in the Media Browser to
find the one you want to work with in GarageBand. Once you find the movie you want
to work with, you drag it to the timeline to import it into the project.

To find video files using the Media Browser:

1. Click the Movies button.
2. Navigate to the folder containing the movie you want to use.
3. Optionally, you can also search for movies by name by typing in the search field.

To preview a video file in the Media Browser, do one of the following:
  • Select the file in the media list, then click the Play button at the bottom of the Media Browser.
  • Double-click the file in the media list.
The movie icon becomes a small preview of the movie.

To stop preview playback, do one of the following:
  • Click the Play button at the bottom of the Media Browser.
  • Select another video file.
To import a video file:
  • Drag the video file from the Media Browser to the timeline.
The video file appears in the video track, beginning at the start of the project.
You can’t change the position of the video in a project.

Note: A project can contain only one video file. If you import a video file into a project
that already contains one, a dialog appears asking if you want to replace the existing
video with the new one.


The Media Browser shows the movies in your Movies folder. You can add other folders
to the Media Browser so you can add media files in the folders to your projects.

To add a folder to the Media Browser:
  • Drag the folder from the Finder to the middle area of the Media Browser.


Viewing the Video:


When you import a video file into a project, the video track appears at the top of the
timeline, showing still frames from the video file. The Track Info pane appears in place
of the Media Browser, with a video preview at the top where you can view the video as
you play the project.

To show the video track and video preview:
  • Choose Track > Show Video Track.
To hide the video track and video preview:
  • Choose Track > Hide Video Track.



Working With the Video’s Audio Track:


If the video contains an audio track, a new Real Instrument track named Video Sound is
created below the video track for the video’s audio. You can edit the Video Sound track
exactly like any Real Instrument track: You can mute or solo it, adjust the volume level
and pan position, and add effects.

Note: If you mute the Video Sound track, the video’s audio will not be included when
you send the movie to iDVD or iWeb or when you export as a QuickTime movie.




Adding and Editing Markers:

You can add markers to a project, and then add URLs and chapter titles to markers.
Markers make it easy to navigate to different parts of the finished movie, and let you
add links to webpages. You can add and edit markers in the editor.

To show marker information in the editor:
  • Select the video track, then choose Control > Show Editor or click the Editor button.
The editor opens. In marker view, the editor contains the marker list, with columns
showing the start time, still video frame, and chapter title for each marker.

To add a marker:

1. Move the playhead to the place where you want to add the marker.
2. Click the Add Marker button at the bottom of the editor.

In the editor, the time position where you added the marker appears in the Time
column, and the frame of the video at that position appears in the Still Frame column.




Adding a URL to a Marker:


You can add a URL to a marker and give the URL a title. When you play the movie in
iTunes, iDVD, or QuickTime Player, the URL appears until the start point of the next
marker. When a user clicks the URL, their web browser opens to the webpage for the
URL.

To add a URL to a marker:

1. In the editor, click the placeholder text in the URL column of the marker’s row, then
type the URL.

The Displays URL checkbox is selected for the marker.

2. In the editor, click the placeholder text in the URL Title column of the marker’s row,
then type the title.

When you add a URL title, the title appears in place of the actual URL when you play
the movie, but clicking the title opens your web browser to the webpage for the URL.




Adding a Chapter Title:


You can add a chapter title to a marker, making it a chapter marker. When you play the
movie in iTunes, iDVD, or QuickTime Player, you can move back and forth between
chapters.

To add a chapter title to a marker:
  • In the editor, select the placeholder text in the Chapter Title column of the marker’srow, then type a new title.
In the time ruler, a yellow diamond appears at the marker’s start position. In the editor,
the Marks a Chapter checkbox is selected.



Sending a Movie to iDVD:

You can send the project containing both video and audio to iDVD so you can burn it
to a DVD disc. Viewers watching the DVD can use the chapter markers in the project to
move to different parts of the movie. URLs and URL titles will not appear in the movie
on DVD.

To send a movie to iDVD:
  • Choose Share > Send Movie to iDVD.
Note: When you send a project to iDVD, no video compression is applied to the
project. In most cases, you’ll want to make these changes in iDVD
.




Sending a Video Podcast to iWeb:


You can send a project containing a video to iWeb as a video podcast, and publish it on
the Internet. When subscribers view the video podcast, they can click a URL to have a
relevant webpage appear in their web browser, and move back and forth between
chapters.




Exporting a Project as a QuickTime Movie:


You can export a project containing a video as a QuickTime movie (.mov). When
you export a project as a movie, the exported movie includes both the video and
the soundtrack you created in GarageBand. The video’s audio is also included unless
the Video Sound track is muted when you export the movie.

To export a project as a QuickTime movie:
  • Choose Share > Export as QuickTime Movie.
The project is exported using the current movie compression settings. Movie
compression settings compress both the video and audio in the exported movie.

You can change the compression settings to suit how you want to use the exported
movie. Compression settings are stored as part of the GarageBand project until you
change them while the project is open.

To choose the video compression settings:

1. Choose GarageBand > Preferences, then click Export.
2. In the Export pane, choose the settings you want to use from the Movie Settings
pop-up menu.

Creating Musical Score

Sending an iMovie Project to GarageBand:

You can send an iMovie project from iMovie to GarageBand. When you send an iMovie
project, GarageBand opens and a new project is created that contains the iMovie
project. If GarageBand is already open, the current project closes before the new
project is created.

To send an iMovie project from iMovie to GarageBand:
  • In iMovie, choose Share > GarageBand.



Importing a Video File From the Media Browser:


You can import an iMovie project or other video file from the Media Browser. The
Media Browser lets you quickly locate iMovie projects and other video files in your
computer’s Movies folder, as well as other media files.
You can search for files by name, and preview video files before you add them to your GarageBand project.

To open the Media Browser, do one of the following:
  • Choose Control > Show Media Browser.
  • Click the Media Browser button (next to the Track Info button).
The Media Browser contains buttons for different types of media files, a browser where
you can navigate to the media files you want to use, and a media list showing the
media files in the current location. You can preview movies in the Media Browser to
find the one you want to work with in GarageBand. Once you find the movie you want
to work with, you drag it to the timeline to import it into the project.

To find video files using the Media Browser:

1. Click the Movies button.
2. Navigate to the folder containing the movie you want to use.
3. Optionally, you can also search for movies by name by typing in the search field.

To preview a video file in the Media Browser, do one of the following:
  • Select the file in the media list, then click the Play button at the bottom of the Media Browser.
  • Double-click the file in the media list.
The movie icon becomes a small preview of the movie.

To stop preview playback, do one of the following:
  • Click the Play button at the bottom of the Media Browser.
  • Select another video file.
To import a video file:
  • Drag the video file from the Media Browser to the timeline.
The video file appears in the video track, beginning at the start of the project.
You can’t change the position of the video in a project.

Note: A project can contain only one video file. If you import a video file into a project
that already contains one, a dialog appears asking if you want to replace the existing
video with the new one.


The Media Browser shows the movies in your Movies folder. You can add other folders
to the Media Browser so you can add media files in the folders to your projects.

To add a folder to the Media Browser:
  • Drag the folder from the Finder to the middle area of the Media Browser.


Viewing the Video:


When you import a video file into a project, the video track appears at the top of the
timeline, showing still frames from the video file. The Track Info pane appears in place
of the Media Browser, with a video preview at the top where you can view the video as
you play the project.

To show the video track and video preview:
  • Choose Track > Show Video Track.
To hide the video track and video preview:
  • Choose Track > Hide Video Track.



Working With the Video’s Audio Track:


If the video contains an audio track, a new Real Instrument track named Video Sound is
created below the video track for the video’s audio. You can edit the Video Sound track
exactly like any Real Instrument track: You can mute or solo it, adjust the volume level
and pan position, and add effects.

Note: If you mute the Video Sound track, the video’s audio will not be included when
you send the movie to iDVD or iWeb or when you export as a QuickTime movie.




Adding and Editing Markers:

You can add markers to a project, and then add URLs and chapter titles to markers.
Markers make it easy to navigate to different parts of the finished movie, and let you
add links to webpages. You can add and edit markers in the editor.

To show marker information in the editor:
  • Select the video track, then choose Control > Show Editor or click the Editor button.
The editor opens. In marker view, the editor contains the marker list, with columns
showing the start time, still video frame, and chapter title for each marker.

To add a marker:

1. Move the playhead to the place where you want to add the marker.
2. Click the Add Marker button at the bottom of the editor.

In the editor, the time position where you added the marker appears in the Time
column, and the frame of the video at that position appears in the Still Frame column.




Adding a URL to a Marker:


You can add a URL to a marker and give the URL a title. When you play the movie in
iTunes, iDVD, or QuickTime Player, the URL appears until the start point of the next
marker. When a user clicks the URL, their web browser opens to the webpage for the
URL.

To add a URL to a marker:

1. In the editor, click the placeholder text in the URL column of the marker’s row, then
type the URL.

The Displays URL checkbox is selected for the marker.

2. In the editor, click the placeholder text in the URL Title column of the marker’s row,
then type the title.

When you add a URL title, the title appears in place of the actual URL when you play
the movie, but clicking the title opens your web browser to the webpage for the URL.




Adding a Chapter Title:


You can add a chapter title to a marker, making it a chapter marker. When you play the
movie in iTunes, iDVD, or QuickTime Player, you can move back and forth between
chapters.

To add a chapter title to a marker:
  • In the editor, select the placeholder text in the Chapter Title column of the marker’srow, then type a new title.
In the time ruler, a yellow diamond appears at the marker’s start position. In the editor,
the Marks a Chapter checkbox is selected.



Sending a Movie to iDVD:

You can send the project containing both video and audio to iDVD so you can burn it
to a DVD disc. Viewers watching the DVD can use the chapter markers in the project to
move to different parts of the movie. URLs and URL titles will not appear in the movie
on DVD.

To send a movie to iDVD:
  • Choose Share > Send Movie to iDVD.
Note: When you send a project to iDVD, no video compression is applied to the
project. In most cases, you’ll want to make these changes in iDVD
.




Sending a Video Podcast to iWeb:


You can send a project containing a video to iWeb as a video podcast, and publish it on
the Internet. When subscribers view the video podcast, they can click a URL to have a
relevant webpage appear in their web browser, and move back and forth between
chapters.




Exporting a Project as a QuickTime Movie:


You can export a project containing a video as a QuickTime movie (.mov). When
you export a project as a movie, the exported movie includes both the video and
the soundtrack you created in GarageBand. The video’s audio is also included unless
the Video Sound track is muted when you export the movie.

To export a project as a QuickTime movie:
  • Choose Share > Export as QuickTime Movie.
The project is exported using the current movie compression settings. Movie
compression settings compress both the video and audio in the exported movie.

You can change the compression settings to suit how you want to use the exported
movie. Compression settings are stored as part of the GarageBand project until you
change them while the project is open.

To choose the video compression settings:

1. Choose GarageBand > Preferences, then click Export.
2. In the Export pane, choose the settings you want to use from the Movie Settings
pop-up menu.

Creating Podcasts

Creating a Podcast Episode:

You can create an enhanced podcast episode in GarageBand using the following steps:

1. Create the podcast audio by recording and adding audio in GarageBand.
2. Apply ducking to backing tracks.
3. Show the podcast track.
4. Add and edit marker regions.
5. Add artwork and/or URLs to marker regions.
6. Add episode artwork.
7. Edit episode information.

When you have created your podcast in GarageBand, you can send it to iWeb or export
it and publish it using another application.

To find audio files in the Media Browser:

1. Choose Control > Media Browser. The Media Browser opens to the right of the timeline.
2. Click the Audio button.
3. In the file area, navigate to the folder containing the audio files you want to use. You
can also search for files by name by typing in the search field.

To preview an audio file in the Media Browser, do one of the following:
  • Select the file in the media list, then click the Play button at the bottom of the Media Browser.
  • Double-click the file in the media list. The audio file starts playing.

To stop preview playback, do one of the following:
  • Click the Play button at the bottom of the Media Browser.
  • Select another audio file.
To import an audio file:
  • Drag the audio file from the Media Browser to the timeline.
You can add other folders to the Media Browser so you can add media files in the folders to your projects.

To add a folder to the Media Browser:
  • Drag the folder from the Finder to the middle area of the Media Browser.


Ducking Backing Tracks:

When you are creating a podcast, you may sometimes want to lower the volume of
backing tracks to hear spoken narration or dialogue more easily. Lowering the volume
of some tracks to make others easier to hear is called “ducking.”

You apply ducking by setting which tracks are lead tracks and which are backing tracks.
Whenever there is sound on a lead track, the volume of the backing tracks is lowered
while the volume of all other tracks stays the same. You can apply ducking to any Real
or Software Instrument track in your podcast.

To make a track a lead track:

1. Choose Control > Ducking.

A ducking control appears in each track’s header, with arrows pointing up and down.

2. Click the upper part of the track’s ducking control (the arrow pointing up).

To make a track a backing track:

1 Choose Control > Ducking.

A ducking control appears in each track’s header, with arrows pointing up and down.

2. Click the lower part of the track’s ducking control (the arrow pointing down).

When you play the project, send it to iWeb, or export it, the backing tracks are ducked
whenever there is sound on any lead track. You can adjust the amount of ducking
(volume reduction) on these tracks using the Ducking Amount slider.

To adjust the amount of ducking:

1. Open the Track Info pane.
2. Click Master Track, then click the Details triangle.
3. Drag the Ducking Amount slider right to increase the amount of ducking, or drag it left to decrease it.



Adding and Editing Markers:

You can add markers to an podcast, making it an enhanced podcast. When you add a
marker to a podcast, it appears in the podcast track as a marker region. Marker regions
show how long the artwork or URLs you add to a marker last, and you can move them
or resize them to change their duration.

To show the podcast track:
  • Choose Track > Show Podcast Track.
The podcast track appears above the other tracks in the timeline, and the editor opens
showing the marker list, with columns for the start time, artwork, chapter title, URL title, and URL for each marker.

Note: A project can have either a podcast track or a video track, but not both. If you try
to show the podcast track for a project that contains a video track, a dialog appears
asking if you want to replace the video track with a podcast track.


To add a marker:

1. Move the playhead to the place where you want to add the marker.
2. Click the Add Marker button.

The marker appears in the editor, and the start time for the marker appears in the Time column in the marker’s row.
The marker also appears as a marker region in the podcast track.
You can edit marker regions just like other regions in the timeline to control when artwork and URLs appear and how long they are visible when you play the podcast.

To move a marker region, do one of the following:
  • In the podcast track, drag the marker region to a new position.
  • In the editor, click the start time for the marker region and enter a new start time.
To resize a marker region:
  • Drag either the left or right edge of the marker region to the point where you want to resize it.
You can’t loop a marker region.



Adding Marker Region Artwork:

You can add artwork to individual marker regions. When you play the podcast, the
marker region artwork appears from the start to the end of the marker region.

To add artwork to a marker region:

1. Open the Media Browser, then click the Photos button.
2. In the Media Browser, locate the artwork you want to add.
3. Drag the artwork from the Media Browser to the Artwork box in the marker’s row in the editor.
You can also drag artwork directly to the podcast track, which adds a new marker region with the artwork.

The artwork appears in the marker region in the podcast track and in the Artwork
column for the region in the editor. The Displays Artwork checkbox is selected.
You can change the artwork for a marker by dragging a new image to the Artwork column in the marker’s row.



Adding a URL to a Marker:


You can add a URL to a marker and give the URL a title. When you play the podcast, the
URL is visible from the start to the end of the marker region. When you click the URL,
your web browser opens and displays the webpage for the URL.

To add a URL to a marker:

1. In the editor, click the placeholder text in the URL column of the marker’s row, then
type the URL.

The Displays URL checkbox is selected for the marker.

2. In the editor, click the placeholder text in the URL Title column of the marker’s row,
then type the title.

When you add a URL title, the title appears in place of the actual URL when you play
the podcast, but clicking the title opens your web browser to the webpage for the URL.



Adding Chapter Titles:


You can add a chapter title to a marker, making it a chapter marker. When you play the
movie in iTunes, iDVD, or QuickTime Player, you can easily move back and forth
between chapters.

To add a chapter title to a marker:
  • In the editor, select the placeholder text in the Chapter Title column of the marker’s row, then type a title.


Deleting Markers:


You can delete a marker if you decide you no longer want it in your podcast.

To delete a marker, do one of the following:
  • In the podcast track, select the marker region, then press the Delete key.
  • In the editor, select the marker in the marker list, then press the Delete key.


Adding Episode Artwork:


You can add episode artwork to the podcast track. When you play the podcast in
iTunes or view it in iWeb, the episode artwork is visible whenever there is no marker
region with its own artwork.

To add episode artwork:

1. In the Media Browser, locate the artwork you want to add.
2. Drag the artwork from the Media Browser to the Episode Artwork well in the editor.

The episode artwork appears in the Episode Artwork well. When you play the podcast,
the episode artwork appears when there is no marker region with artwork.



Editing Artwork:


You can resize and crop both marker region and episode artwork. In the image editor,
you can resize and crop your artwork to show all or part of the original image.

To edit artwork:

1. Double-click artwork in either the Episode Artwork well or the marker list.
The image editor opens, showing the artwork.
2. Drag the size slider to resize the artwork as large or small as you want.
The black square shows what part of the artwork will be displayed when you play the podcast.
3. Drag the artwork so that the part you want to display is within the borders of the
square.
4. You can replace the artwork by dragging a new image to the image editor.
5. When you are finished, click Set.



Editing Episode Information:

Each podcast episode can contain information, including the episode title, author, and
description. An episode can also have a parental advisory, which appears when you
play the podcast in iTunes.

To edit episode information:

1. Select the podcast track.
2. Open the Track Info pane by choosing Track > Show Track Info.
The Track Info pane appears, showing the Episode Info pane.
3. To give the podcast episode a title, click the Title field, then type a title.
4. To add artist information, click the Artist field, then type the artist’s name.
5. Choose a parental advisory from the Parental Advisory pop-up menu.
The choices are “none,” “clean,” and “explicit.” The default is “none.”
6. To include a description of the podcast episode, click the Description field, then type a description.



Creating a Video Podcast Episode:

Creating a video podcast is similar to creating an audio podcast, except that the video
podcast includes a video file and does not include artwork.

You can create an enhanced video podcast episode in GarageBand using the following steps:

1. Send an iMovie project to GarageBand or import a video file from the Media Browser.
2. Create the podcast audio in GarageBand.
3. Apply ducking to backing tracks.
4. Add and edit marker regions.
5. Add URLs and chapter titles.
6. Edit episode information.

When you have created your video podcast in GarageBand, you can send it to iWeb or
export it and publish it using another application.



Sending a Podcast to iWeb:


You can send a podcast to iWeb, where you can publish it as part of a series.

To send a podcast to iWeb:
  • Choose Share > Send Podcast to iWeb.
The entire project, from the beginning to the end of the last region, is exported.



Exporting a Podcast Episode:


You can export a project as a podcast episode, and publish it using another podcasting
application. By default, the Share menu lets you export podcasts to iWeb. If you want
to export podcasts using another application, you can change the menu command to
let you save your podcast episode to disk.

To export a project as a podcast episode:

1. Choose GarageBand > Preferences, then click Export.
2. In the Export pane, select the “Save to Disk” button under Publish Podcast.
3. Close the Preferences window.
4. Choose Share > Export as Podcast.

The file is exported using the current video and audio compression settings.


-
Creating a Podcast Video Tutorial in 10 Parts:










Creating Podcasts

Creating a Podcast Episode:

You can create an enhanced podcast episode in GarageBand using the following steps:

1. Create the podcast audio by recording and adding audio in GarageBand.
2. Apply ducking to backing tracks.
3. Show the podcast track.
4. Add and edit marker regions.
5. Add artwork and/or URLs to marker regions.
6. Add episode artwork.
7. Edit episode information.

When you have created your podcast in GarageBand, you can send it to iWeb or export
it and publish it using another application.

To find audio files in the Media Browser:

1. Choose Control > Media Browser. The Media Browser opens to the right of the timeline.
2. Click the Audio button.
3. In the file area, navigate to the folder containing the audio files you want to use. You
can also search for files by name by typing in the search field.

To preview an audio file in the Media Browser, do one of the following:
  • Select the file in the media list, then click the Play button at the bottom of the Media Browser.
  • Double-click the file in the media list. The audio file starts playing.

To stop preview playback, do one of the following:
  • Click the Play button at the bottom of the Media Browser.
  • Select another audio file.
To import an audio file:
  • Drag the audio file from the Media Browser to the timeline.
You can add other folders to the Media Browser so you can add media files in the folders to your projects.

To add a folder to the Media Browser:
  • Drag the folder from the Finder to the middle area of the Media Browser.


Ducking Backing Tracks:

When you are creating a podcast, you may sometimes want to lower the volume of
backing tracks to hear spoken narration or dialogue more easily. Lowering the volume
of some tracks to make others easier to hear is called “ducking.”

You apply ducking by setting which tracks are lead tracks and which are backing tracks.
Whenever there is sound on a lead track, the volume of the backing tracks is lowered
while the volume of all other tracks stays the same. You can apply ducking to any Real
or Software Instrument track in your podcast.

To make a track a lead track:

1. Choose Control > Ducking.

A ducking control appears in each track’s header, with arrows pointing up and down.

2. Click the upper part of the track’s ducking control (the arrow pointing up).

To make a track a backing track:

1 Choose Control > Ducking.

A ducking control appears in each track’s header, with arrows pointing up and down.

2. Click the lower part of the track’s ducking control (the arrow pointing down).

When you play the project, send it to iWeb, or export it, the backing tracks are ducked
whenever there is sound on any lead track. You can adjust the amount of ducking
(volume reduction) on these tracks using the Ducking Amount slider.

To adjust the amount of ducking:

1. Open the Track Info pane.
2. Click Master Track, then click the Details triangle.
3. Drag the Ducking Amount slider right to increase the amount of ducking, or drag it left to decrease it.



Adding and Editing Markers:

You can add markers to an podcast, making it an enhanced podcast. When you add a
marker to a podcast, it appears in the podcast track as a marker region. Marker regions
show how long the artwork or URLs you add to a marker last, and you can move them
or resize them to change their duration.

To show the podcast track:
  • Choose Track > Show Podcast Track.
The podcast track appears above the other tracks in the timeline, and the editor opens
showing the marker list, with columns for the start time, artwork, chapter title, URL title, and URL for each marker.

Note: A project can have either a podcast track or a video track, but not both. If you try
to show the podcast track for a project that contains a video track, a dialog appears
asking if you want to replace the video track with a podcast track.


To add a marker:

1. Move the playhead to the place where you want to add the marker.
2. Click the Add Marker button.

The marker appears in the editor, and the start time for the marker appears in the Time column in the marker’s row.
The marker also appears as a marker region in the podcast track.
You can edit marker regions just like other regions in the timeline to control when artwork and URLs appear and how long they are visible when you play the podcast.

To move a marker region, do one of the following:
  • In the podcast track, drag the marker region to a new position.
  • In the editor, click the start time for the marker region and enter a new start time.
To resize a marker region:
  • Drag either the left or right edge of the marker region to the point where you want to resize it.
You can’t loop a marker region.



Adding Marker Region Artwork:

You can add artwork to individual marker regions. When you play the podcast, the
marker region artwork appears from the start to the end of the marker region.

To add artwork to a marker region:

1. Open the Media Browser, then click the Photos button.
2. In the Media Browser, locate the artwork you want to add.
3. Drag the artwork from the Media Browser to the Artwork box in the marker’s row in the editor.
You can also drag artwork directly to the podcast track, which adds a new marker region with the artwork.

The artwork appears in the marker region in the podcast track and in the Artwork
column for the region in the editor. The Displays Artwork checkbox is selected.
You can change the artwork for a marker by dragging a new image to the Artwork column in the marker’s row.



Adding a URL to a Marker:


You can add a URL to a marker and give the URL a title. When you play the podcast, the
URL is visible from the start to the end of the marker region. When you click the URL,
your web browser opens and displays the webpage for the URL.

To add a URL to a marker:

1. In the editor, click the placeholder text in the URL column of the marker’s row, then
type the URL.

The Displays URL checkbox is selected for the marker.

2. In the editor, click the placeholder text in the URL Title column of the marker’s row,
then type the title.

When you add a URL title, the title appears in place of the actual URL when you play
the podcast, but clicking the title opens your web browser to the webpage for the URL.



Adding Chapter Titles:


You can add a chapter title to a marker, making it a chapter marker. When you play the
movie in iTunes, iDVD, or QuickTime Player, you can easily move back and forth
between chapters.

To add a chapter title to a marker:
  • In the editor, select the placeholder text in the Chapter Title column of the marker’s row, then type a title.


Deleting Markers:


You can delete a marker if you decide you no longer want it in your podcast.

To delete a marker, do one of the following:
  • In the podcast track, select the marker region, then press the Delete key.
  • In the editor, select the marker in the marker list, then press the Delete key.


Adding Episode Artwork:


You can add episode artwork to the podcast track. When you play the podcast in
iTunes or view it in iWeb, the episode artwork is visible whenever there is no marker
region with its own artwork.

To add episode artwork:

1. In the Media Browser, locate the artwork you want to add.
2. Drag the artwork from the Media Browser to the Episode Artwork well in the editor.

The episode artwork appears in the Episode Artwork well. When you play the podcast,
the episode artwork appears when there is no marker region with artwork.



Editing Artwork:


You can resize and crop both marker region and episode artwork. In the image editor,
you can resize and crop your artwork to show all or part of the original image.

To edit artwork:

1. Double-click artwork in either the Episode Artwork well or the marker list.
The image editor opens, showing the artwork.
2. Drag the size slider to resize the artwork as large or small as you want.
The black square shows what part of the artwork will be displayed when you play the podcast.
3. Drag the artwork so that the part you want to display is within the borders of the
square.
4. You can replace the artwork by dragging a new image to the image editor.
5. When you are finished, click Set.



Editing Episode Information:

Each podcast episode can contain information, including the episode title, author, and
description. An episode can also have a parental advisory, which appears when you
play the podcast in iTunes.

To edit episode information:

1. Select the podcast track.
2. Open the Track Info pane by choosing Track > Show Track Info.
The Track Info pane appears, showing the Episode Info pane.
3. To give the podcast episode a title, click the Title field, then type a title.
4. To add artist information, click the Artist field, then type the artist’s name.
5. Choose a parental advisory from the Parental Advisory pop-up menu.
The choices are “none,” “clean,” and “explicit.” The default is “none.”
6. To include a description of the podcast episode, click the Description field, then type a description.



Creating a Video Podcast Episode:

Creating a video podcast is similar to creating an audio podcast, except that the video
podcast includes a video file and does not include artwork.

You can create an enhanced video podcast episode in GarageBand using the following steps:

1. Send an iMovie project to GarageBand or import a video file from the Media Browser.
2. Create the podcast audio in GarageBand.
3. Apply ducking to backing tracks.
4. Add and edit marker regions.
5. Add URLs and chapter titles.
6. Edit episode information.

When you have created your video podcast in GarageBand, you can send it to iWeb or
export it and publish it using another application.



Sending a Podcast to iWeb:


You can send a podcast to iWeb, where you can publish it as part of a series.

To send a podcast to iWeb:
  • Choose Share > Send Podcast to iWeb.
The entire project, from the beginning to the end of the last region, is exported.



Exporting a Podcast Episode:


You can export a project as a podcast episode, and publish it using another podcasting
application. By default, the Share menu lets you export podcasts to iWeb. If you want
to export podcasts using another application, you can change the menu command to
let you save your podcast episode to disk.

To export a project as a podcast episode:

1. Choose GarageBand > Preferences, then click Export.
2. In the Export pane, select the “Save to Disk” button under Publish Podcast.
3. Close the Preferences window.
4. Choose Share > Export as Podcast.

The file is exported using the current video and audio compression settings.


-
Creating a Podcast Video Tutorial in 10 Parts:










Mixing and Adding

What Is Mixing?

When you’ve built the arrangement of your project, the next step is to mix the project.
Mixing is where you step back and listen to the overall sound of the music, and make
changes to tracks and the project to balance the different parts, bring the music into
focus, and give it the right “sound.”

Mixing typically consists of the following steps:
  • Balancing volume levels
  • Setting pan positions
  • Creating dynamic changes with volume and pan curves
  • Shaping the music with effects


Setting Track Volume Levels:

The instruments and loops you use in your project may have different volume
(loudness) levels. In order to hear all the parts you’ve added, you balance the volume
levels so that no track overwhelms the others, and no track is lost in the mix.

This doesn’t mean that every track should be set to the same volume level. In
commercial mixes, certain tracks (typically the lead vocals, drums, and lead or solo
instruments) are louder, while other tracks (the backing instruments and vocals) are
softer.

To set track volume levels:
  • For each track, drag the volume slider left to lower the volume level, or drag it right to raise the volume level


Setting Track Pan Position:

Setting different tracks to different positions in the stereo field (panning) helps make it
easier to distinguish each track in the mix, and create a sense of three-dimensional
space to your project.

In commercial music, the most important tracks (typically the lead vocals, drums, and
lead or solo instruments) are panned to the center or close to center, while other tracks
(the backing instruments and vocals) are panned left and right. Panning tracks no
farther than 50 percent left or right creates a natural sense of space, while panning
tracks to the extreme left or right creates a more unusual, artificial sound.

To set track pan positions:
  • For each track, drag the pan dial left to pan the track farther to the left, or drag it right to pan the track farther to the right. You can also click along the edge of the dial to set it to a specific position.


Using Volume and Pan Curves:

In addition to setting track volume and pan, you can add volume and pan changes
over time using volume curves and pan curves. Making changes over time is called
automation, and GarageBand lets you automate volume and pan changes for each
track.

To turn on a track’s volume or pan curve:

1. Click the triangle to the right of the Solo button in the track’s header.
A blank row for the track’s volume and pan curves appears below the track.
2. From the pop-up menu on the left side of the row, choose Track Volume or Track Pan.

Once you turn on a track’s volume or pan curve, you make changes by adding control
points to the curve, then dragging the control points to change the value for volume or
pan at that point in time.

To add a control point:
  • Click the line in the editor at the point in time where you want to add a control point.
To adjust a control point, do one of the following:
  • Drag the control point up or down to a new value.
  • Drag the control point left or right to move it to a different point in time.
You can use the vertical lines in the row to line control points up with measures and
beats in the timeline.



Setting the Output Volume:

You can set the output volume of a project using the master volume slider, located
below the lower-right corner of the timeline. You should adjust the output volume to a
level high enough to eliminate background noise, but not high enough to cause
clipping.

The master volume slider controls the volume of the project when it is exported. Use
your computer’s volume control to adjust the volume at which you listen to the project
play.

To set the master volume:
  • Drag the master volume slider left to lower the output volume, or right to raise the output volume. Option-click the slider to return it to a neutral value (0 dB gain).
  • As the project plays, watch the master level meters located above the master volume slider. Before you export a project, make sure the small red dots to the right of the level meters are not lit. These dots (called clipping indicators) light to show that the volume level of the project at some point is too high, which will cause distortion or “clipping” in the exported project.


Adding Fade Ins and Fade Outs:

A very common mixing technique is to add a fade in at the beginning of a project, and
a fade out at the end of the project. Fade ins make the music seem to “come out of
nowhere,” and fade outs create the feeling that the project continues playing. You can
easily add fade ins and fade outs to your projects, and add other volume changes to
the project over time.

To add a fade in:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Volume.
The master volume curve appears in the master track.
3. Click the master volume curve at the point you want the fade in to end.
4. Drag the control point at the beginning of the master track down to the volume level
at which you want the fade in to start. To start with complete silence, drag it all the way down.

Now play the project from the beginning. You’ll hear all the tracks in the project fade in gradually to their final volume level.

To add a fade out:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Volume.
The master volume curve appears in the master track.
3. Click the master volume curve at the point you want the fade out to begin, then click
at the point you want the fade out to end.
4. Drag the second control point down to the volume level at which you want the fade
out to end. To end with complete silence, drag it all the way down.

Now play the project from a point before the fade out begins. You’ll hear all the tracks
in the project fade out gradually to their final volume level.



Transposing Part of a Project to a Different Key:


Many projects move to different keys at some point in the project; they may stay in the
new key, or return to the original key at a later point in time. You can move an entire
project to a new key, called transposing (or modulating), in the project’s master track.

To transpose part of a project to a different key:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Pitch.
The master pitch curve appears in the master track.
3. Click the box to the left of the words “Master Pitch” to turn on the master pitch curve.
4. Click the master pitch curve at the point you want to change the pitch of the project.
5. Drag the control point up or down to the new key. Unlike with volume and pan curves, the control points on the master pitch curve move in discrete steps of a semitone.

Note: When you transpose a project to a new key, Real and Software Instruments (both
those you’ve recorded and loops) are transposed. Any audio files added from the Finder
are not transposed.





Using Effects:

Effects let you shape and enhance the sound of your music in a variety of ways. Anyone
who’s listened to popular music on the radio, or listened to the soundtrack of a movie,
has heard the different effects used in contemporary music.
GarageBand includes a complete set of studio-quality effects that you can use on individual tracks or the overall project to shape the sound of your music.

GarageBand includes the following types of effects:

Equalization (EQ): EQ is a powerful and versatile effect that lets you change the level
of selected frequencies. You can use EQ to make both subtle and dramatic changes to
your projects. EQ is likely the most commonly used effect in popular music.

Dynamics: Dynamics effects, which include compressors and noise gates, let you
control the volume of your music over time.
Reverb and Echo: Reverb and echo are both time-based effects. Time-based effects
store a copy of the sound and play it back at a later point in time, creating a sense of
space.

Modulation: Modulation effects, which include chorus, flangers, and phasers, build on
the time-based effects by shifting or modulating when the copied signal plays back.
They can also involve detuning the copied signal relative to the original.
Distortion: Distortion effects, which include amp simulation and overdrive (and, of
course, distortion!), change the tone of the original sound to recreate analog or digital
distortion.

Other effects: Other effects included with GarageBand, such as tremolo and Auto
Filter, change the sound in different ways.



Adding Effects:

Each Real and Software Instrument track has a set of effects, which include a
compressor, equalizer (EQ), echo, and reverb. You can adjust a track's effects, and add
up to two additional effects, in the Track Info pane. Real Instrument tracks also include
a noise gate effect.

The master track includes its own effects. You can adjust the master effects and add
one additional effect to the master track in the Track Info pane.

To add an effect:

1. Click the Track Info button (the letter “i”) or choose Track > Show Track Info to show the
Track Info pane.
2. If needed, click the Details triangle to show the Effects section of the window.
3. Choose the effect you want to add from one of the pop-up menus along the left.
Instrument tracks have two effect pop-up menus, and the master track has one.




Adjusting Effects:

Each effect has either a slider that you can use to adjust the amount of the effect, or a
pop-up menu from which you can choose different effect presets.

To adjust a track’s effects:

1. Select the track, then click the Track Info button to open the Track Info pane.
2. Click the Details triangle to reveal the track’s effects settings.
3. Drag the sliders for the Gate, Compressor, Echo, and Reverb effects to adjust the
amount of each effect. Choose a new setting from the Equalizer pop-up menu to adjust
the equalization. If your project is playing, you hear the changes in real time.
4. Choose an effect from one of the effect pop-up menus on the left, then choose an
effect setting for the effect from the preset pop-up menu on the right.

Additional effects you can add include treble reduction, bass reduction, amp
simulation, chorus, flanging, phase shifting, and tremolo.



Turning Effects On and Off:


You can turn individual effects on or off (turning an effect off temporarily is called
bypassing the effect). This has several advantages: It lets you hear how each effect
changes the sound of your music, and lets you see which effects have the greatest
impact on your computer’s performance.

When you turn off an effect, the effect’s current settings are retained, so any
adjustments you have made are not lost.

To turn an effect off:
  • In the Effects section of the Track Info pane, deselect the checkbox next to the effect. Select the checkbox to turn the effect on again.



Choosing Effect Presets:

Some effects includes several presets, which let you easily adjust the effect’s settings to achieve a particular sound.

To choose an effect preset:
  • Choose the preset you want from the pop-up menu to the right of the effect.


Editing Effect Presets:

You can adjust effect presets to fine tune the sound of the effect, and save your own
presets to use with other instruments or in another project.

To edit an effect preset:

1. Click the Edit button (with the pencil icon) to the right of the effect’s preset pop-up
menu.

The effect’s Preset window appears. Each preset setting has a slider, button, or other
control, which is labeled to indicate its purpose.

2. Drag the sliders in the Preset window to adjust the settings for the preset.

When you adjust an effect preset, it appears as “Manual” in the pop-up menu, so you
know you’ve changed it from the original preset. You can go back and forth between
your Manual settings and other presets to compare them before saving the new preset.



Saving Effect Presets:

You can create your own effect presets and save them to use on another track or in
another project.

To save an effect preset:

1. Adjust the settings for the preset to get the sound that you want.
2. Choose Make Preset from the pop-up menu, then type a name for the preset in the Save dialog.

Mixing and Adding

What Is Mixing?

When you’ve built the arrangement of your project, the next step is to mix the project.
Mixing is where you step back and listen to the overall sound of the music, and make
changes to tracks and the project to balance the different parts, bring the music into
focus, and give it the right “sound.”

Mixing typically consists of the following steps:
  • Balancing volume levels
  • Setting pan positions
  • Creating dynamic changes with volume and pan curves
  • Shaping the music with effects


Setting Track Volume Levels:

The instruments and loops you use in your project may have different volume
(loudness) levels. In order to hear all the parts you’ve added, you balance the volume
levels so that no track overwhelms the others, and no track is lost in the mix.

This doesn’t mean that every track should be set to the same volume level. In
commercial mixes, certain tracks (typically the lead vocals, drums, and lead or solo
instruments) are louder, while other tracks (the backing instruments and vocals) are
softer.

To set track volume levels:
  • For each track, drag the volume slider left to lower the volume level, or drag it right to raise the volume level


Setting Track Pan Position:

Setting different tracks to different positions in the stereo field (panning) helps make it
easier to distinguish each track in the mix, and create a sense of three-dimensional
space to your project.

In commercial music, the most important tracks (typically the lead vocals, drums, and
lead or solo instruments) are panned to the center or close to center, while other tracks
(the backing instruments and vocals) are panned left and right. Panning tracks no
farther than 50 percent left or right creates a natural sense of space, while panning
tracks to the extreme left or right creates a more unusual, artificial sound.

To set track pan positions:
  • For each track, drag the pan dial left to pan the track farther to the left, or drag it right to pan the track farther to the right. You can also click along the edge of the dial to set it to a specific position.


Using Volume and Pan Curves:

In addition to setting track volume and pan, you can add volume and pan changes
over time using volume curves and pan curves. Making changes over time is called
automation, and GarageBand lets you automate volume and pan changes for each
track.

To turn on a track’s volume or pan curve:

1. Click the triangle to the right of the Solo button in the track’s header.
A blank row for the track’s volume and pan curves appears below the track.
2. From the pop-up menu on the left side of the row, choose Track Volume or Track Pan.

Once you turn on a track’s volume or pan curve, you make changes by adding control
points to the curve, then dragging the control points to change the value for volume or
pan at that point in time.

To add a control point:
  • Click the line in the editor at the point in time where you want to add a control point.
To adjust a control point, do one of the following:
  • Drag the control point up or down to a new value.
  • Drag the control point left or right to move it to a different point in time.
You can use the vertical lines in the row to line control points up with measures and
beats in the timeline.



Setting the Output Volume:

You can set the output volume of a project using the master volume slider, located
below the lower-right corner of the timeline. You should adjust the output volume to a
level high enough to eliminate background noise, but not high enough to cause
clipping.

The master volume slider controls the volume of the project when it is exported. Use
your computer’s volume control to adjust the volume at which you listen to the project
play.

To set the master volume:
  • Drag the master volume slider left to lower the output volume, or right to raise the output volume. Option-click the slider to return it to a neutral value (0 dB gain).
  • As the project plays, watch the master level meters located above the master volume slider. Before you export a project, make sure the small red dots to the right of the level meters are not lit. These dots (called clipping indicators) light to show that the volume level of the project at some point is too high, which will cause distortion or “clipping” in the exported project.


Adding Fade Ins and Fade Outs:

A very common mixing technique is to add a fade in at the beginning of a project, and
a fade out at the end of the project. Fade ins make the music seem to “come out of
nowhere,” and fade outs create the feeling that the project continues playing. You can
easily add fade ins and fade outs to your projects, and add other volume changes to
the project over time.

To add a fade in:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Volume.
The master volume curve appears in the master track.
3. Click the master volume curve at the point you want the fade in to end.
4. Drag the control point at the beginning of the master track down to the volume level
at which you want the fade in to start. To start with complete silence, drag it all the way down.

Now play the project from the beginning. You’ll hear all the tracks in the project fade in gradually to their final volume level.

To add a fade out:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Volume.
The master volume curve appears in the master track.
3. Click the master volume curve at the point you want the fade out to begin, then click
at the point you want the fade out to end.
4. Drag the second control point down to the volume level at which you want the fade
out to end. To end with complete silence, drag it all the way down.

Now play the project from a point before the fade out begins. You’ll hear all the tracks
in the project fade out gradually to their final volume level.



Transposing Part of a Project to a Different Key:


Many projects move to different keys at some point in the project; they may stay in the
new key, or return to the original key at a later point in time. You can move an entire
project to a new key, called transposing (or modulating), in the project’s master track.

To transpose part of a project to a different key:

1. Choose Track > Show Master Track.
The master track appears at the bottom of the timeline.
2. From the pop-up menu in the master track’s header, choose Master Pitch.
The master pitch curve appears in the master track.
3. Click the box to the left of the words “Master Pitch” to turn on the master pitch curve.
4. Click the master pitch curve at the point you want to change the pitch of the project.
5. Drag the control point up or down to the new key. Unlike with volume and pan curves, the control points on the master pitch curve move in discrete steps of a semitone.

Note: When you transpose a project to a new key, Real and Software Instruments (both
those you’ve recorded and loops) are transposed. Any audio files added from the Finder
are not transposed.





Using Effects:

Effects let you shape and enhance the sound of your music in a variety of ways. Anyone
who’s listened to popular music on the radio, or listened to the soundtrack of a movie,
has heard the different effects used in contemporary music.
GarageBand includes a complete set of studio-quality effects that you can use on individual tracks or the overall project to shape the sound of your music.

GarageBand includes the following types of effects:

Equalization (EQ): EQ is a powerful and versatile effect that lets you change the level
of selected frequencies. You can use EQ to make both subtle and dramatic changes to
your projects. EQ is likely the most commonly used effect in popular music.

Dynamics: Dynamics effects, which include compressors and noise gates, let you
control the volume of your music over time.
Reverb and Echo: Reverb and echo are both time-based effects. Time-based effects
store a copy of the sound and play it back at a later point in time, creating a sense of
space.

Modulation: Modulation effects, which include chorus, flangers, and phasers, build on
the time-based effects by shifting or modulating when the copied signal plays back.
They can also involve detuning the copied signal relative to the original.
Distortion: Distortion effects, which include amp simulation and overdrive (and, of
course, distortion!), change the tone of the original sound to recreate analog or digital
distortion.

Other effects: Other effects included with GarageBand, such as tremolo and Auto
Filter, change the sound in different ways.



Adding Effects:

Each Real and Software Instrument track has a set of effects, which include a
compressor, equalizer (EQ), echo, and reverb. You can adjust a track's effects, and add
up to two additional effects, in the Track Info pane. Real Instrument tracks also include
a noise gate effect.

The master track includes its own effects. You can adjust the master effects and add
one additional effect to the master track in the Track Info pane.

To add an effect:

1. Click the Track Info button (the letter “i”) or choose Track > Show Track Info to show the
Track Info pane.
2. If needed, click the Details triangle to show the Effects section of the window.
3. Choose the effect you want to add from one of the pop-up menus along the left.
Instrument tracks have two effect pop-up menus, and the master track has one.




Adjusting Effects:

Each effect has either a slider that you can use to adjust the amount of the effect, or a
pop-up menu from which you can choose different effect presets.

To adjust a track’s effects:

1. Select the track, then click the Track Info button to open the Track Info pane.
2. Click the Details triangle to reveal the track’s effects settings.
3. Drag the sliders for the Gate, Compressor, Echo, and Reverb effects to adjust the
amount of each effect. Choose a new setting from the Equalizer pop-up menu to adjust
the equalization. If your project is playing, you hear the changes in real time.
4. Choose an effect from one of the effect pop-up menus on the left, then choose an
effect setting for the effect from the preset pop-up menu on the right.

Additional effects you can add include treble reduction, bass reduction, amp
simulation, chorus, flanging, phase shifting, and tremolo.



Turning Effects On and Off:


You can turn individual effects on or off (turning an effect off temporarily is called
bypassing the effect). This has several advantages: It lets you hear how each effect
changes the sound of your music, and lets you see which effects have the greatest
impact on your computer’s performance.

When you turn off an effect, the effect’s current settings are retained, so any
adjustments you have made are not lost.

To turn an effect off:
  • In the Effects section of the Track Info pane, deselect the checkbox next to the effect. Select the checkbox to turn the effect on again.



Choosing Effect Presets:

Some effects includes several presets, which let you easily adjust the effect’s settings to achieve a particular sound.

To choose an effect preset:
  • Choose the preset you want from the pop-up menu to the right of the effect.


Editing Effect Presets:

You can adjust effect presets to fine tune the sound of the effect, and save your own
presets to use with other instruments or in another project.

To edit an effect preset:

1. Click the Edit button (with the pencil icon) to the right of the effect’s preset pop-up
menu.

The effect’s Preset window appears. Each preset setting has a slider, button, or other
control, which is labeled to indicate its purpose.

2. Drag the sliders in the Preset window to adjust the settings for the preset.

When you adjust an effect preset, it appears as “Manual” in the pop-up menu, so you
know you’ve changed it from the original preset. You can go back and forth between
your Manual settings and other presets to compare them before saving the new preset.



Saving Effect Presets:

You can create your own effect presets and save them to use on another track or in
another project.

To save an effect preset:

1. Adjust the settings for the preset to get the sound that you want.
2. Choose Make Preset from the pop-up menu, then type a name for the preset in the Save dialog.
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